WILLiam EDMEADES
3D ARTIST + DEVELOPER
Hi, My name's Will, I’m a 3D artist and self-taught programmer with skills in modelling, texturing, rigging and animation. I have been creating games for several years and have worked on everything from 2D / 3D artwork, rigging, animation, cinematics, lighting, coding and more. I taught myself how to use Unity whilst studying game design at university 8 years ago and have been honing my skills ever since.
SHOWREEL
My showreel consists of in-game footage cut and recorded either in Unity Play Mode or executable. I have included a mixture of 2D and 3D samples of projects I have worked on as a solo game artist and developer. I have made all models, characters and environments from scratch, using a combination of Unity, Maya, Zbrush, Photoshop and Pro-Create.
SKILLS
Here are a list of skills I have worked on over the last 8 years.
I am always eager to learn new things and enjoy experimenting with new software.
Software
Skills
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Unity
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Maya
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Blender
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ZBrush
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Substance
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GitHub
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Photoshop
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Illustrator
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After Effects
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Final Cut Pro
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Moho
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Logic
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Animator
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Flash
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Pro-create
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2D Sprites
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2D/3D Environments
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3D Character Modelling
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3D Unwrapping and Texturing
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2D/3D Rigging
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2D/3D Animation
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Lighting and VFX
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Material Creation
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Building maps in PBR
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Lipsyncing & Expressions
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Coding in C# for Unity
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Coding in JavaScript
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Visual Coding in Unity
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Importing Custom Assets
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Photogrametry
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Re-topologising 3D Models
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Creating varying LOD's
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Particle Systems
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Mobile & Desktop Game Development
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Cinematic Camera Animation
I am passionate about creating artwork that people will love and remember, I hope to inspire others to become creators and I enjoy teaching and sharing my knowledge as much as possible. Feel free to reach out if you want to learn more about any of my work.